1. Data Collection
The Lenell Game Arcade is a purely client-side application. We do not use databases, we do not require user accounts, and we do not collect analytics, telemetry, or behavioral tracking data. Nothing you do on this site is transmitted to a central server.
2. Local Storage & Cookies
To provide a seamless gaming experience, this site explicitly utilizes your browser's localStorage API. This is used strictly for functional purposes to save on your own device:
- Game states and High Scores (e.g. Neon Flyer, Word Guess)
- Your global Audio / Mute preferences
- Temporary WebRTC Peer Connection IDs for Multiplayer matchmaking
None of this data leaves your device. Clearing your browser data will instantly delete this localized progress.
3. WebRTC Multiplayer
Our online multiplayer games utilize Peer-to-Peer (P2P) WebRTC technology via the open-source PeerJS library. When playing online, your device connects directly to your opponent's device. The signaling server is only used to orchestrate the initial connection handshake and does not intercept, read, or store your in-game chat or moves.